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If the latter is true, then your car, like a home theater AV receiver, is responsible for decoding the Atmos bitstream and sending each channel to the correct speaker. Since iPhones and Apple TVs run the same core OS, and since Apple TVs (from what I've read) send Dolby Atmos to supporting home theater AV equipment using Dolby MAT 2.0, then I think that it is safe to assume that if iPhones bitstream Atmos to audio devices that contain their own Atmos decoders, then they also do it using Dolby MAT 2.0.
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It is then up to that audio device to decode the Atmos bitstream and send each channel to the correct speaker. If, however, iOS's audio renderer knows that you are using an audio playback device that, unlike most headphones, can decode an Atmos bitstream, then instead of combining all 7.1.4 channels into a 2.0 channel signal and adding positional cues, it might digitally send all 7.1.4 channels to the external audio device and let that device decode it however it is designed to decode it. It's a 2-channel signal that all headphones can handle, no matter whether they are connected wirelessly or via a wire, and no matter whether that connection is analog or digital. iOS's Atmos renderer renders audio for normal headphones by decoding the original Atmos signal and then combining all 7.1.4 channels into a 2-channel signal that contains cues that make your brain think that sounds are coming from directions other than immediately to your left and right. Most headphones cannot decode Atmos bitstreams (which contain 7.1.4-IIRC-channels of digital sound), and require that audio be only two channels, analog or digital, and wireless or wired, but two channels only. If the Atmos switch makes iOS' audio renderer render Dolby Atmos as if you're using headphones, and then sends that audio out regardless of whether you're using headphones or some other audio device (in this case, your car), then audio will sound worse when you turn on Atmos in Apple Music's settings, because iOS is rendering that audio for headphones when you're not using headphones. I suppose that it depends on how the Apple Music app's Atmos switch works. However, I might be able to help, because of my knowledge of home theater. Let me begin this response by saying that I could be wrong, because I do not own a CarPlay head unit, and the only Apple hardware that I own is an iPhone. This is a fan-run community and is in no way authorized, sponsored, or endorsed by Apple. Related Communities r/AppleBookStore r/iPhoneography r/AMPlaylists r/Apple r/iOS r/iPhone r/iPad r/iOSBeta Disclaimer To view the spoiler, simply hover your cursor over the text. Comment SpoilersĪdd the scope of the spoiler in the brackets. Please read and follow our Rules when posting. No NSFW content (some leeway may be given for album art or for other circumstances outside of the user's control). Constructive feedback is welcome aggressive complaining is not.ħ. Posts and comments that are needlessly negative or hostile toward Apple Music may be removed. No needlessly negative or hostile posts No aggressive complaining. No self-promotion and advertisements No posts/comments that are advertisements or self-promoting.Ħ. Have integrity No posts/comments about piracy, account sharing, VPN use, etc.ĥ. No low-quality content Low quality content will be removed without warning.Ĥ. No rude, offensive, or hateful posts/comments.ģ.
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